Combat TA Example — UE5 Hit Flash & Whole-Body Dissolve
A downloadable asset pack
Free Combat TA Example 0.2.0 / 免费战斗TA案例
A knight attacks a skeleton enemy. Hits trigger a white flash and reaction animation; the third hit triggers death and whole-body dissolve, then the demo resets. All monster material slots use one shared world-space 3D noise field.
骑士挥剑攻击骷髅怪物,命中后全身闪白并播放受击动作;第三击死亡并整体噪声溶解,随后自动恢复循环。
Download CombatTA_FreeExample_0.2.0_UE5.8_Source.zip. Requires Unreal Engine 5.8.2. Open CombatTAExample.uproject and L_KnightVsMonsterWhole, then press Play. Editable source project, not a standalone executable.
Validation for this new example: 21 combat-foundation behavior/Blueprint checks, 8 actual PIE character-demo checks, and a clean release-copy check of 24 assets and four Blueprints. Tested locally on Windows with UE5.8.2. No standalone build, networking, performance benchmark or other engine/platform compatibility is claimed.
The sequence uses fixed demo timing and single-node animation playback. It does not implement weapon collision, animation-notify hit detection, a playable controller or animation blending. Masking does not disable collision or destroy actors. World-space noise changes its sampling position when a character moves.
Characters, sword, animations and textures: Kay Lousberg / KayKit, CC0. Source links and original licenses are included in ThirdPartyLicenses. These third-party assets are not subject to the creator-owned pack redistribution restriction.
Usage license / 使用许可
You may use and modify creator-owned materials, Blueprints and documentation in personal and commercial games, and distribute them as part of your finished games. You may not resell or redistribute the creator-owned pack or a modified version as a standalone source asset pack. Unreal Engine and third-party content remain subject to their respective licenses; KayKit CC0 content is exempt from that pack restriction.
允许在个人及商业游戏中使用和修改本作者内容,并随完成的游戏发行;禁止将本作者资源包或其修改版作为独立源码资源包转售或分发。KayKit模型、动作与贴图采用CC0许可,不受该限制。
AI assistance was used for code and documentation. Product screenshots are captured from Unreal Engine rendering. These are development examples, not marketplace-certified releases.
| Published | 11 days ago |
| Status | In development |
| Category | Assets |
| Author | QIQIdeqi |
| AI Disclosure | AI Assisted, Code, Text |
Download
Install instructions
Requires Unreal Engine 5.8.2. Extract the ZIP, open CombatTAExample.uproject, open L_KnightVsMonsterWhole, then press Play. Read README.md and ThirdPartyLicenses. Editable source project. 解压后打开工程及演示地图,点击运行。



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